Working in the 3D space for years, we’ve come to realize that creating realistic human animations (especially faces) takes a huge amount of time (and money). It also requires specialized knowledge. That's why we’ve created Scan&Eggs, an ever growing library of 3D scanned people with blendshapes ready to use. We've just launched with our first head scan, but in a few weeks, you’ll get lost in our characters, accessories and animations. If you're an Unreal Engine user, you can jump in right away!!





