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PhysX SDK 4.0

Industrial grade simulation quality at game simulation performance

New features: -Temporal Gauss-Seidel Solver (TGS), which makes machinery, characters/ragdolls, and anything else that is jointed or articulated much more robust. TGS dynamically re-computes constraints with each iteration, based on bodies’ relative motion. -Overall stability has been improved with reduced coordinate articulations and joint improvements. -Increased scalability via new filtering rules for kinematics and statics. -New Bounding Volume Hierarchies support fast scene queries for actors with a huge number of shapes. -Infrastructure can now incorporate Cmake projects.

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